![]() ![]() Here is what the positions mean (replace all these descriptions with numbers): ![]() It should include a CHA, CHB and CHC, sometimes a CHB2 call. This is where we're going to make your new custom.Ĭopy paste another character's template. 固有武将登録 has templates to generate all the uniques and semi-unique characters in the game. Tools -> Find -> Find function is your best bet to find the functions you need to make your updates in. Then you need to add the custom character to the game.įirst, open up Rance7.ain with AINdecompiler. This would automatically show the replaced portrait in all his events. For example, if you wanted to replace Rance's SR portrait with his Rance X portrait, you could import the Rance X portrait (cropped to the proper dimension) with the name 'cg00006.QNT' (his current neutral expression face). Then go to File -> Save as patch to save the modded image archive.Īlternatively, you could also update an existing cg by using the same file name. Under Import/Export, you can 'Import and add new files' to bring in your new CGs. Use ALDExplorer2 to open up the Rance7GA.ald file. Full screen CGs - these are purely for events, same as the portrait.If you do want one of these, it should be have 800圆00px dimensions Full body portrait - these are purely for events, so you'd have to write one up if you want to use this.Battle sprites - make sure that the attack stance is whatever the index of the neutral stance is +10.If you want to go the extra mile, you can also add:.One should be an image of their face of 186x220px - make this one first.In this case, you'll want the "Sengoku Rance Code Reading Kit", since it includes both AINDecompiler and ALDExplorer2 and has additional tools to help you mod SR. Take a look at RottenBlock's blog on System Programming Resources for the latest modding tools for System4.0. ![]()
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